ShellsMP vs Yoke
Side-by-side comparison of two open source alternatives
ShellsMP
This program gives an opportunity to play a Shells game with your friends. Only multiplayer mode is supported, so you will need 2 devices: one for thimblerigger and another one for the victim. Devices should be connected to the same WiFi network segment. If you are thimblerigger - start the game, wait for the victim, put ball and few cups then move cups. If you are victim - connect the game, watch and guess. Source code gives an example how following techonologies can be used: * Android NSD for device discovery * OpenGL text rendering * OpenGL ball rendering * OpenGL shadows rendering * JS-Collider: Java network framework JS-Collider
Yoke
Yoke connects to a Linux computer via network (Wifi / Bluetooth / USB). It will be recognized as a normal Joystick/Gamepad by Linux, so it can be used as a game controller. The Linux client can be installed from https://github.com/rmst/yoke Yoke currently supports 6 axes: * Accelerometer X, Y * Left thumbstick X, Y * Right thumbstick X, Y Credits: Icon made by Freepik from www.flaticon.com
| Feature | ShellsMP | Yoke |
|---|---|---|
| License | AGPL-3.0-only | MIT |
| Install sources | F-DroidGitHub | F-DroidGitHub |
| Categories | GamesMessaging | GamesMessaging |
| Features | Ad-FreeOpen SourceNo Tracking | Ad-FreeOpen SourceNo Tracking |
| Platforms | Android | Android |
| Website | ||
| Source code |